Demo of the feature I described in my previous posts. Also of the new rendering engine in 0.3 (not out yet).
More of a programming nerd than is strictly healthy. See also {nevyn.nu, thirdcog.eu, twitter}

So, he didn’t like me, but I intended to change that. The second I got home from work I started researching exactly what was gathered, not just explicitly by me but also implicitly by Pinch Analytics. I added confirmation dialogs, made sure they were always in logical order, and with as short wording as possible. A few days after the horrible review, I pushed a new update. There is just no way to respond to reviews or bad reviews in iTunes; there was no way to tell the guy I had addressed his concerns in a way I hoped he found satisfactory, so I put his name in the update in the hopes that he’d see it.
My very first review of Overload in the US store was a one star review :( This needed swift action.
I made a demo video for Overload . It got onto one of the Swedish Mac news sites! :)
Overload has been submitted to the App Store! Now for the requisite week to be approved… Follow the link for some pictures.
Just committed the night’s work. This could be an awesome game. Overload: Coming to an iTunes App Store near you!